Part 2: Dream Collider

The dome installation Dream Collider highlights the relation and cohesion of physical and virtual spaces, and the place of the user as a living presence in between the layers of a multi-perspective narrative.

Through an interactive journey in the narrated dreamland of crystallized daily scenes, Dream Collider questions the intertwined states of diverging oneiric ideas, the raise and collapse of these subconscious mind constructions, and the iterative processes leading the exploration of self-generated worlds.
Initially created with the intent of expressing grammatical results issued from artistic research in the field of immersion, this dome installation highlights the relation and cohesion of physical and virtual spaces, and the place of the user as a living presence in between the layers of this multi-perspective narrative.
Abstract collisions, premonitory visions or interneuronal recovery fluctuations; dreams have always been intriguing and are haunting our nights' and days' perceptions.

Organizations: Society for Arts and Technology [SAT], Montreal

Participants/Collaborators: Derek deBlois, Bruno Colpron, Sébastien Gravel, Jean Ranger, Olivier Rhéaume, Dominic St-Amant and Louis-Philippe St-Arnault.